Been trying to wrap my head around Lumen these days. There is a whole new kind of artifacts with this incredible rendering solution from Unreal. But some experiments led me to this little balloon blossom.
Temporal artifacts and all.
Between Pitches, and New business I've been eager to upgrade what has been MASCOT for a few years now. It's gone through various upgrades, but always maintained the same basic hardware.
Now we're trying out some new DIY mocap solutions here at home to see if I can drive a fully animated character with more control and better performance than previous versions.
The initial testing is really encouraging! I'll hook up the face with ARKit, and work out how the hands/fingers are controlled... most likely Manus Prime 1. ( since it's what I have handy, get it? )
I'll post more as soon as I get his face installed. Enjoy