Lighting Test - Desert Road



Took my infinite road setup, applied some megascan highway textures, and started to block out lighting to help me see what I see.  

I'm operating live here, but just with the mouse and keyboard.  All my fancy input devices are locked up at the office.  

The next step is to source a high-quality muscle car model, and get it into Unreal, and spin the tires based on the speed of the road.  I need some taillights, and running lights.

Also debating about giving the road a wet down...  stay tuned.



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