Driving Blendshapes in Unity with TouchOSC

Started playing with some of Grifu's amazing OSC plugins for Unity.  He's doing some amazing stuff with toolsets for digital puppetry, and I'm eager to dive into them.

I started with driving blendshapes inside of Unity with my MIDI input on my iPhone with an app called TouchOSC.   This video demonstrates my tests...  based on grifu's tutorial here:

Remote Control for Unity ( control Blend-shapes )

Here are my results from the testing.  It's pretty cool.. basically allowing me to drive any attribute remotely out of, or into Unity via OSC protocal on various network ports.