Sunday, May 24, 2020

Lighting Test - Desert Road

Took my infinite road setup, applied some megascan highway textures, and started to block out lighting to help me see what I see.  

I'm operating live here, but just with the mouse and keyboard.  All my fancy input devices are locked up at the office.  

The next step is to source a high-quality muscle car model, and get it into Unreal, and spin the tires based on the speed of the road.  I need some taillights, and running lights.

Also debating about giving the road a wet down...  stay tuned.

Saturday, May 23, 2020

Starting the Road Trip

Starting to block out the scene..  I'll be swapping out this placeholder car with a camera-ready asset soon.  Also the landscape is in progress...    Just wanted to see if I can start to get that night-drive road-trip feeling down..   Eh.. getting there.

Friday, May 15, 2020

Infinite Roads

Where we're going we defiantly need roads.  For an idea for a sequence I have.. I wanted to shoot it like I was in a studio.  Static car, control of all the lights..  make it theatrical.  But I still wanted the world to be speeding by.

So I present to you my Infinite Road.  Worked out a way that'll let me spawn large tiles, that speed past.  I can vary the tiles or whatever..  but the idea is they create one long highway road.

Thursday, May 14, 2020

Working on Something - First Look

So I had some inspiration with all the Unreal news.. and thought i'd jump in with building assets.
Took some digging around, but I had this old beauty laying on an hard drive.. and I think I can fix her up and make her camera ready.

I'll post more, but I was excited about getting the asset in engine.


Sunday, April 26, 2020

Pixel Cam Sketch

Shot this on the property.  Reminds me of an 80's Amiga game background.

Exploring Pixel Cam.

Found a cool app that gives that 8bit look to images... These are just some quick tests from images I collected.   I think 3 of them are from Tim Burton's Batman.

More Digital Dollhouse

Another quarantine sketch...

Playing with Digital Minatures

Playing around with photogrammetry assets.